SAY HELLO

minhyulbae@gmail.com

ABOUT

Minhyul Olivia Bae is a 3D Generalist based in New York City. Currently she works as 3D Generalist/Technical Artist at Envrmnt, Verizon's AR/VR team. She is also working as a Lead lighting artist for an upcoming animated short film Mila directed by Cinzia Angelini. Previously she worked at Viacom as VR Technical Artist, Cary&Jon as VFX Compositor for the film BUSHWICK, Nexon Korea as a Graphic Designer, and at EA Korea as a QA Tester for The Sims 3 and The Sims Free Play

She is a versatile artist with diverse experiences in 3D animation, VR, AR, Game, Live Action Film, and Graphic design. 

She completed her Masters of Fine Art in Computer Art at School of Visual Arts in New York City and still living in the city that never sleeps.

TOOLS

  • Modeling: Maya, Zbrush, Marvelous Designer
  • Look Dev: Photoshop, Substance Painter, Substance Designer, Marmoset Toolbag, Quixel, Mari, Illustrator
  • Lighting: Arnold, Vray, Mental Ray
  • Compositing: Nuke, After Effects
  • Game Engine: Unity 5, Unreal
  • Editing: Premiere
  • Project Management: Confluence, JIRA, Pivotal Tracker, Microsoft Teams, Slack

 

EXPERTISE

  • Low Poly & High Poly Modeling for Game / Animation / Film
  • Next Gen Game Asset Creation (PBR) 
  • UV mapping and ability to utilize UDIM
  • Texture painting and material authoring for game and film
  • Lighting for Animation & Film
  • Real-time Lighting for Game in Unity and Unreal
  • VFX Compositing 
  • Photoshop photo manipulation and Ability to handle Vector files