BlueJeans SPACES - Environments

In : 2022

For : Verizon

I Was : 3D Content Team Lead

I Did : Creative Direction, Concept Art, Modeling, Texturing, Shading, Lighting, Lightmap Texture Rendering, Scene Assembly and Composition,

I Used : Maya, Zbrush, Substance Painter

Rendered with: EvrEngine (Proprietary Verizon Game Engine), Unreal Engine 4

Team Credit (Verizon): Jeff Smith, Nicholas Johnson, Tim Samuels, Peter Casey

BlueJeans Spaces is a virtual collaboration tool to bring back the physical presence we currently lack in this new remote work landscape. The product was designed to work with the BlueJeans Meeting platform. I was in charge of leading and developing all 3D art content for the BlueJeans Spaces. I creatively directed and reviewed all content team members' work and provided them with design feedback.

I worked closely with the UX design and Engineering teams to ensure our content work was aligned with theirs. I ran weekly meetings with project managers, engineers, and UX designers to sync up with their progress and make changes to the content pipeline accordingly, so we are on track to deliver assets on time.


BlueJeans Spaces - Feature Reel

I worked closely with the team to provide the overall design concept and direction for the entire environment and each 3D piece. Each environment was carefully designed by collaborating with the UX design and Engineering team to meet their design and technical requirements. 

Below are a few of the selected environments I did in collaboration with the Content team.


BlueJeans Spaces - Verizon Branded Office

Role: Art Direction, Lighting, Lightmap UV, and Lightmap Texture Rendering


Verizon Branded Office - Unreal Engine Test

Blue Jeans Spaces used Verizon’s proprietary game engine, but I also set them up in Unreal Engine 4 to make sure they look good in any game engine settings in case we have to port these environments to different game engines. I used Verizon Branded Office as the test subject.

Unreal Engine Material Setup

I also made master material that we can use as instanced materials for better optimization. 


BlueJeans Spaces - ACT Lobby

Role: Art Direction, Lighting, Lightmap UV, and Lightmap Texture Rendering


BlueJeans Spaces - Oasis Meeting Room

Role: Art Direction, Modeling, Texturing, Lighting, Lightmap UV, and Lightmap Texture Rendering


BlueJeans Spaces - Standard Office / Huddle Room

Role: Art Direction, Modeling, Texturing, Lighting, Lightmap UV, and Lightmap Texture Rendering


BlueJeans Spaces - Alpine Village (Winter-Themed) Event Space

Role: Art Direction, Modeling, Texturing, Lighting, Lightmap UV, and Texture Rendering