Sports Illustrated Swimsuit Edition AR

In : 2018

For : Verizon

I Was : 3D Generalist

I Did: Texturing

I Used: Maya, Substance Painter, Photoshop

Team Credit(Verizon): Jeff Smith, Peter Casey

Sports Illustrated Swim 2018 is an AR experience that let you see the cover model in AR space. 

I was responsible for texturing two 3D scanned models. I was given model with raw projection textures on top to use as a guide. The challenge was to use photographs that were not optimized for 3D texture usage such as blurriness, unevenness, and shadows. So I mixed the method of doing photo projection as well as hand-painting on top of projected texture to achieve even skin throughout.