Sports Illustrated Swimsuit Edition AR
In : 2018
For : Verizon
I Was : 3D Generalist
I Did: Texturing
I Used: Maya, Substance Painter, Photoshop
Team Credit(Verizon): Jeff Smith, Peter Casey
Sports Illustrated Swim 2018 is an AR experience that let you see the cover model in AR space.
I was responsible for texturing two 3D scanned models. I was given model with raw projection textures on top to use as a guide. The challenge was to use photographs that were not optimized for 3D texture usage such as blurriness, unevenness, and shadows. So I mixed the method of doing photo projection as well as hand-painting on top of projected texture to achieve even skin throughout.
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