THE DAWG

In : 2020

For : Personal Portfolio

I Was : 3D Generalist

I Did : Modeling, Texturing, shading, lighting, rigging, and compositing

I Used : Maya, Zbrush, Substance Painter, Marmoset Toolbag

Original 2D concept art by Mike Mitchell.
http://www.sirmikeofmitchell.com/index.php?/food-dudes/


I don't get to do a lot of goofy character stuff at work so wanted to challenge myself with this fun little guy! Originally planned to render him with a traditional ray-tracing renderer but decided to go with Marmoset Toolbag for quick rendering instead. Planning to have him as a tabletop AR character next!


Final Render


Marmoset Real-Time Viewer with Breakdown


How to nagivate Marmoset Viewer

  1. Click the Play shaped icon in the center of the viewer, and the viewer will load.

 

A: Click to view in full-screen mode.

B: This will show you the model in layer view (breakdown).

C: This will show you how to navigate the camera in the viewer.

  • Left Mouse Drag: Rotate Model

  • Middle Mouse Scroll: Camera Zoom In/Out

  • Right Mouse Drag: Pan Camera

  • Left Mouse Double Click: Reset Camera to center

  • Shift Key + Left Mouse Drag: Rotate Skylight