THE DAWG
In : 2020
For : Personal Portfolio
I Was : 3D Generalist
I Did : Modeling, Texturing, shading, lighting, rigging, and compositing
I Used : Maya, Zbrush, Substance Painter, Marmoset Toolbag
Original 2D concept art by Mike Mitchell.
http://www.sirmikeofmitchell.com/index.php?/food-dudes/
I don't get to do a lot of goofy character stuff at work so wanted to challenge myself with this fun little guy! Originally planned to render him with a traditional ray-tracing renderer but decided to go with Marmoset Toolbag for quick rendering instead. Planning to have him as a tabletop AR character next!
Final Render
Marmoset Real-Time Viewer with Breakdown
How to nagivate Marmoset Viewer
Click the Play shaped icon in the center of the viewer, and the viewer will load.
A: Click to view in full-screen mode.
B: This will show you the model in layer view (breakdown).
C: This will show you how to navigate the camera in the viewer.
Left Mouse Drag: Rotate Model
Middle Mouse Scroll: Camera Zoom In/Out
Right Mouse Drag: Pan Camera
Left Mouse Double Click: Reset Camera to center
Shift Key + Left Mouse Drag: Rotate Skylight